Update: Week 11- Changes to Update Schedule
Hello, and welcome to the 11th update on my project!
I've took this week to focus on my pipeline, and I'm noticing a recurring problem that is drastically harming the experience of people trying out the game.
the TLDR is that I plan on taking longer to release updates, but that these updates will be far more polished and will have less bugs.
I've been working on writing scenes for the game each week, and every so often, I'll need to make a few adjustments to the game's code itself, one issue with this sometimes is that there may be problems that crop up in an area where my focus isn't placed, and without any feedback or in-depth testing, I might find that all of the scenes i've been writing are inaccessible; What this means, is that I plan on dedicating more time to test my game thoroughly myself, and so these updates may be more rare going forward, releasing whenever I have a large chunk of updates to push out instead of releasing whatever I've been working on in a week's interval.
During encounters, I have plans to switch out the profile art assets with full body combat art, and work is being done to create art for Lancet right now, I can share sketches of it today for you.
The art was created by the talented Nakselion~ who can be found here: https://twitter.com/NaKs_001
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Sanguine Dream
A lewd, text-based adventure RPG
Status | In development |
Author | Phim Somnium |
Tags | Adult, Cute, Erotic, Furry, Gay, LGBT, LGBTQIA, Narrative, Queer, Text based |
More posts
- Sanguine Dream Version 0.2697 days ago
- Sanguine Dream Version 0.25 - Minor BugfixJul 09, 2024
- Sanguine Dream Version 0.25Jul 06, 2024
- Sanguine Dream Version 0.24May 18, 2024
- Sanguine Dream Version 0.23Apr 13, 2024
- Small UpdateMar 23, 2024
- Sanguine Dream Version 0.22Mar 01, 2024
- Sanguine Dream Version 0.21Dec 20, 2023
- Sanguine Dream Version 0.20Oct 18, 2023
- Ver.19 Progress Update (not a release update)Oct 11, 2023
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